If you are an aspiring Graphic designer you should be already familiar with blender by now, but if you are thinking about being a game developer or a graphic designer you should know that Blender is not only the best free and open source choice but also rivals all commercial 3d applications out there. You can look at two very detailed comparison here and here. Blender is the only free 3d application compared against the heavyweight industry favorites like 3d max (which costs around $5000+) and the only second application to support all three major operating system.
- Its free. Better than paying $5000 for a software.
- It rivals commercial software both in functions and features.
- Small installation footprint of 9mb. AutoCAD needs 2GB.
- Large community support with last version generating 800,000+ downloads.
- Intuitive user interface.
- Python scripting API for game logic.
- Third party free plug-in, textures, renderers and scripts available.
In simple words, and with all due respect to GIMP, Blender is closer to commercial products in terms of performance and features than GIMP is to Photoshop.
Hopefully these beginners tutorials of Blender will start your journey towards becoming the next rockstar graphic designer.
- Blender 3D: Noob to Pro
- Creating a Heart in 10 Steps
- Modeling a realistic Human Body
- Making a Platenoid
- Creating a Die
- Positioning Image textures using empties
- Cutting through steel
- Bump maps for beginners
- Fundamentals of UVmapping
- Creating a logo
- Making a rain effect
- Introduction to the Game Engine
- Your First Animation (part 1 – part2)
- The Blender Sequence Editor
- Special Effect With Blender Sequence Editor
- Creating a Dolphin
- Volcano Tutorial
- Fluid Simulation (Video)
- Creating simple animation
- Creating Asteroids
- High-tech corridor
- UV mapping and textures
- Texturing tutorial
- Creating fireworks
- Toon Shading
I hope you enjoy these tutorials as I have going through (most of) them.
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